Curse of the Crimson Throne
Nethys
Alignment | Neutral |
Portfolio | Magic |
Domains | Destruction, Knowledge, Magic, Protection, Rune |
Subdomains | Arcane, Catastrophe, Divine, Defense, Thought, Wards |
Favored Weapon | Quarterstaff |
Cleric Alignments:
LG | NG | CG |
LN | TN | CN |
LE | NE | CE |
Nethys (pronounced NETH-uhs) is a god who holds magic above all things. Ancient Osiriani texts tell of a God-King whose mastery of magic allowed him to gain unparalleled power. With these abilities he became a god by seeing all that transpired on all planes. However, this omnipresent knowledge also drove him irreparably mad. This dual-edged nature of magic is cherished by his followers and is epitomized in his apotheosis.
Although his madness makes it hard to act on long-term plans, Nethys is active and approachable by all deities for aid in their ventures. He remains neutral for the most part, unless his powers of omniscience reveal he is being betrayed or threatened. He particularly allies with those requiring the use of magic, regardless of nefarious or benevolent cause. Despite his indifference, there is one area where Nethys will never act, and that is to support followers of Rovagug in freeing their master. There are limits even to Nethys’s love of destruction, and the annihilation of Golarion is not his wish. Gorum and Nethys share a mutual appreciation. As Irori and Nethys are the only mortals to have ascended to deity status without the aid of the Starstone, Nethys has a special interest in the Master of Masters.