I thought receiving the card on a Fireday would be a good omen, but it didn’t turn out to be all that good unfortunately.
True, Lamm is currently waiting to face judgement for his actions, but it wasn’t easy getting him. We’ve had to face some snotty nobleman and Giggles. I probably should have thought of a better plan than just rushing headlong after learning that the demented drooler was there, but I guess the draw of finally getting Lamm was too strong.
That Sav fellow was quite itchy to deliver on his contract too, didn’t really help with cooling things down. I got to watch him closer next time he gets a client, if there’s a next time. He seems to have the magical ability to produce paper and a quill out of thin air, Korvosan to the bone he seems, always about respecting the procedure. Nothing magical about that greatsword of his though, just plain old slicing and dicing.
I don’t know about Terrez though, or whatever he’s called. He’s just odd. One minute he’s with us, then he disappears, then he’s back later. He somehow brews his own coffee too, but didn’t drink it.
Adding to the confusion, we later found out we were hired by a … spirit? Something doesn’t add up here. Lamm is evil but not stupid, I don’t see why he’d keep her severed head in his stash. The river’s at arm’s reach, one movement and no one would have ever found it.
Then to top it all, the king decided it was a good day to pass away. Angry mobs and nervous guards don’t make for a good combination. Hopefully the sunrise will bring calm to the city.
I think I need to talk to father boris or someone about penance for Giggles.